Hi,<br>
<br>
I am writing a simulation engine using xotcl. I have
noticed as I create and destroy objects over time this process will use
all available memory. I have tracked down and eliminated old
objects. With the object count staying roughly constant the
memory continues to increase at about 1k per second. What tools
or tricks are useful for tracking down memory leaks in Tcl or XOTcl?<br>
<br>
Thanks,<br>
<br>
Ben<br>
<br>-- <br>You know you have reached perfection of design not when you
have nothing more to add, but when you have nothing more to take away.
--Antoine de Saint Exupéry