[Xotcl] Deleting objects
MichaelL at frogware.com
MichaelL at frogware.com
Mon May 12 16:42:10 CEST 2003
Look at the following code, which is meant to be a stripped-down and
simplified version of my real code:
Class DatabaseMgr
DatabaseMgr instproc openDatabase {} {
Database [self]::db
}
Class Database
Database instproc init {} {
puts "init [self]"
}
Database instproc destroy {} {
puts "destroy [self]"
}
DatabaseMgr dbmgr
dbmgr openDatabase
dbmgr::db info class
dbmgr::db destroy
dbmgr::db info class
The second call to "info class" should fail but doesn't. That's because
the object isn't actually destroyed. (In my real code the objects have
dynamically generated names; I used the static names to simplify the
example.)
The above style is similar to the style of code used in xoRBAC (eg,
factories & self-destruction) so I'd be surprised if it too wasn't leaking
objects.
After the above code run this code:
dbmgr info class
dbmgr destroy
dbmgr info class
Now both dbmgr and dbmgr::db are destroyed--but note that the "destructor"
gets called twice at this point!
By contrast, the following example (which also uses nested/aggregated
objects) succeeds (which is to say that the second call to "info class"
fails):
Object instproc doSomethingAndDie {} {[self] destroy}
set xxx [Object new]
set yyy [Object new -childof $xxx]
set zzz [Object new -childof $yyy]
puts "[$yyy info class]"
$yyy doSomethingAndDie
puts "[$yyy info class]"
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